Your thoughts on Online Multiplayer?

Discussion in 'Gamer's Heartbeat' started by GreenRangerFOH, Aug 29, 2012.

  1. I read recently something IGN posting on Facebook saying how a developer believed that online multiplayer is the cancer of gaming. I don't understand this though.
     
  2. maybe because more people buy the game and never play the story and just play the multiplayer?

    idk.. they sure do make a fuck load of money off online updates and shit like it so thats a pretty cool cancer to have..

    fuck it tho.. i hate gettin my ass kicked by 13 year old kids and i end up resorting to verbal violence.. online games arent for me
     
  3. I enjoy xbox live for Call of duty every once in awhile no mic of course...but I really do not game online much...I wouldn't call it a cancer of gaming though, da fuhhk? :bongin:
     
  4. I don't see how online multiplayer can be a bad thing. You have the option to never play alone even if your friends aren't around, and I think that's great. Then again, I don't like playing games like Call of Duty online, but that's because of that game's fanbase, not because of online multiplayer as a concept. I still play Soldier of Fortune 2 online in a clan, most of which are Dutch and I'm British.
    Being able to play SoFII online with a bunch of cool Dutch dudes is not a bad thing at all. :D
     
  5. I see his point of view granted that people just buy mw3 or any other cod game strictly for the multiplayer. Not even for the actual game.
     

  6. I can't see his point of view. All this does is boost the amount of people buying the game, which means more money for companies to develop more games. That's definitely not cancer in my view. Sure, most of the online players on that game are whiney 13 year olds who complain if you "hard scope" and other stupid terminology that I don't care enough to learn, but I played the campaign and enjoyed it and I'm sure others do too. It's not why you bought the game, just that you did. :hello:
    Also no disrespect to you.
     
  7. It should be a bonus not an entire game. It sucks all games are online shooter you never hear of a new rpg thats not made by Bethesda. I miss the old kingdom hearts and ff games
     
  8. Why do people always say they "miss" games? I'm not trying to be a smartass here or anything, but can't you just play them again? :D
     
  9. online gaming becoming mainstream has expanded the user base and brought in a ton of casuals. these players do not play single player games, its as simple as that. theyre not really gamers, theyre mostly people who just get high and play games when they have nothing to do (which is all the time)

    most games campaign modes suck nowadays anyway, so you cant blame it all on the new generation of gamers. i came to the conclusion recently that i am not a gamer, just a nintendo gamer. now that nintendo has fallen off the map i only play halo 3 and gears 1, online.
     



  10. They being who? If you mean microsoft, then yes, they make a fuckload off of companies who have to pay to update/patch their games on xbox live market. Around 40k if i remember correct.
     
  11. yea well microsoft and the developers themselves too..

    with map packs , additions and shit like that
     

  12. yeah the developers only make money if the DLC / update is worth money on XBL, if its just an update or patch, any size- 1kb to 1tb, they lose money.
     
  13. I know one of the things developers hate about online gaming is that it basically is a MUST for most games to have online play now adays.

    Not all games have online play, but most do... and most hit titles are expected to have some sort of online play.

    Developers see this SOMETIMES as a drain on their game and on the development resources. Sometimes online play is thrown at the at development team at the last minute.

    When a game is developed from the ground up to incorporate online play is one thing. But some games just dont need to have online play/probably shouldn't have online play, but developers are forced to put online play in games because now a days most consumers expect/want some type of online play and ceo's of game companies like online play because it generally extends the life of a game if it gets a large enough online following.
     
  14. I just want them to put out a fucking quality final fantasy for god sakes. Or remake number 7 and 8 because 13 was fuckin horseshit. I wanted to take my disk, drive to square enix headquarters and ninja star that linear P.O.S. into the head developers face.

    Online multiplayer is great, doesn't mean you cant have the buds over for some old school 64 or genesis haha.
     

  15. final fantasy 13 was my fist FF game. it was pretty beautiful(the music and scenes) but it's like it played itself. i'm just spamming the autobattle button.
     
  16. Its seriously mindblowingly shitty, get ff7 for the pc, the graphics are kind of dated but holy jesus. Its my favorite game to this day for a reason. Its fun to be able to roam a word and do side quests instead of following a little pathway and hitting a couple buttons in combat.
     
  17. I was never a fan of player-versus-player multiplayer. I much prefer cooperative play. Borderlands, summoning Phantoms in Dark Souls (Built my own Jolly Co-Op character, too), and the best game of all: Final Fantasy XI. More MMORPGs need to focus on coop instead of the ridiculous e-peen contest that is PvP. See, Phantasy Star Online also did it right.

    I noticed more PvP-oriented games has players who abuse glitches or overpowered builds that take little skill to play. Number crunching is no fun to me. I just wanna play without getting fucked 6 ways from Sunday by some backstabbing twink
     
  18. #18 Mogwai, Aug 30, 2012
    Last edited by a moderator: Aug 30, 2012
    It's okay.. I like it and I play it, but I can agree that it's hurting games.

    If you want a profitable game you're going to have a better chance of success by making a game with a strong online multiplayer setup. If you pour all your resources into that then other parts of the game suffer. It's a shame to see most single player sides of games suck nowadays. And it's a shame that it's usually just the story mode for single player and then the rest of the game is centered around multiplayer.

    Developers seem to feel like online multiplay is what gives a game a long life, but I remember before online gaming there were tons of games with great replay value that was gotten from single player. Now you don't see those kind of games any more. You might in some RPGs like the stuff Bethesda has put out.. but that quality used to be in a wide range of genres from various developers

    Now though when I beat a campaign it's like there's nothing else to do except go online. There's no reasons to go back unless I want to pick up some missed achievements. But back on the ps1 and before that I could sink so much play time in lots of games even after beating them.
     
  19. #19 Floydian, Aug 30, 2012
    Last edited by a moderator: Aug 30, 2012
    Online / multiplayer games are the absolute heart of modern gaming. All the most entertaining, most skill intensive and most profitable areas of gaming (on the consumer/gamer side, not necessarily developer) are firmly rooted in online play. FPSs, RTSs, MMORPGs (with a bit less emphasis on skill :p) are now world wide arenas that have done nothing but benefit from online gameplay.

    Next they'll be saying chess should only be played against chess AIs.
     
  20. Another thing with online... it's playing a role in the slow death of local multiplayer. And that's not cool
     

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