So I was thinking. In every game, no matter how good the enemy AI is, the enemy will all act the same. I mean that all the infantrymen will act the same, all the demons will act the same, etc. So I got an idea. What if the AI had different, randomly generated personalities. Some of them will be new, scared, fire wildly. Some of them will be brave, first man in, jumping on grenades to see their comrades. Some of the leaders will be reckless, running headlong into you. Some of them will be super tactical, trying to flank you. Good idea?