I'm wanting a xboxone not making s huge effort to chase it tho this game kind sounds like same online mmo features xenoverse is using killed au. My excitement but oh well may still try it
Now that I have a capture card.. https://www.youtube.com/watch?v=QfiW8cvLFcc https://www.youtube.com/watch?v=smatKVrowSY
New Destiny update just dropped. I hope this copy/pasta works because I'm not reformatting this shit lol I just got the 1.1.2 update on 360, clocking in at 1.92 GB Update 1.1.2 : The one with Vault space and Raid fixes. With this update, we're responding to player feedback and addressing larger issues that compromised the quality of the Destiny experience. Spotlight Improvements & Additions Vault Capacity increased to 24 Armor Slots, 36 Weapon Slots, and 24 General Slots Disabled gear comparison in Vault on Xbox 360 & PS3 platforms to account for additional slot memory Colorblind support (deuteranopia, protanopia, tritanopia) added for highly color-driven gameplay elements Motion tracker Loot drops Shield energy Item categories Audio Controls are now available in the Settings menu Volume control Music toggling Item Lock now allows players to prevent gear and weapon items from being accidentally dismantled The purple ball has been reborn in the tower as an interactive sphere with a parallaxed energy core that grows with object velocity and tints based off time of day Weapons General Fixed a bug that caused a player to lose ammo when switching weapons while dead Fixed a bug where ammo consumables did not reliably replenish ammo Pocket Infinity behavior is less likely to fail during edge case conditions 4th Horseman weapon stats restored to original intended values Perks Updated Thorn's first-person player feedback poison effect White Nail perk no longer triggers on immune targets Defensive Reflex (Don't Touch Me) perk no longer triggers on throwing knives Performance Bonus ammo on Fusion Rifles reduced to match Shotguns and Sniper Rifles Fixed an issue introduced in 1.1.1 that allowed Ice Breaker to persist ammo after respawn World Players can now choose to wear their helmets in social spaces Quest loot pyramid baubles are now easier to spot Added Quest indicator badges to the Tower when a Quest is either completed and ready to turn in Increased Crota's Bane Reputation rewards on Eris Morn's bounties Fixed a bug where Major Thralls had two jaws and two left hands Fixed a bug where player's equipped items did not receive experience from completing missions Fixed a bug where the Black Garden Level 30 Featured Story was incorrectly listed at Level 28 Fixed a bug where Heavy Ammo consumables were not available for purchase from Xûr Strikes Cereberus Vae III Valus Ta'Aruc's strength has been reduced by 33% Reduced the number of Major combatants in the Valus Ta'Aurc fight Dust Palace Dust Palace: Reduced the number of Major combatants in the Psion Flayer fight Dust Palace: Lowered the strength on the Psion Flayers' shields Raids Vault of Glass Vault of Glass will no longer display a highlighted activity notification despite players best efforts to remove it Fixed a bug where splash damage could penetrate the Aegis bubble Shield Relic melee attacks now land Minotaurs more consistently Improved issues associated with walking through the teleport Crota's End Crota will now wait until fully standing before a sword attack Fixed a bug where the sword immediately despawned after killing a swordbearer Swords will now last a full 30 seconds after being picked up PvP General Greatly reduced the weighting of Blind Watch and Firebase Delphi in Control, Iron Banner, and Inferno Control playlists Fixed a bug where a player that was killed by an enemy could commit suicide and be revived for points Fixed a bug that prevented players from receiving points for neutralizing a control zone Fixed a bug where capture points were not properly disabled after the game ends Added incremental revive timers to Skirmish and Salvage Each time a teammate revives you, it takes longer before you can be revived again (currently +5s each revive) Stopping Power now requires Shotgun kills instead of sprees Target Practice now requires Hand-Cannon kills instead of sprees Electrocutioner now requires Fusion Rifle kills instead of sprees Maps Anomaly: Added invisible physics over the pool table to keep people from hiding Shores of Time: Added kill volume to the open edge of "A" cave in to keep players from hiding The Burning Shrine: Moved the spawn point to fix camera view Ammunition Crates are now visible for all players long before they are available to pick up, with a countdown timer added to show when they will arrive Guardians no longer drop Special ammo on death Lowered the amount of Special ammo picked up from crates (from 50% to 25%) Special Ammo crate respawn time raised (from 45 seconds to 120 seconds) Increased drop radius when a friendly picks up a Special crate (from 20 meters to 100 meters) Slightly increased interaction time on Special Ammo crate (from 0.1 seconds to 0.8 seconds) Reduced the number of Special crates on the maps and relocated them (from 6-8 crates to 3-5 crates) Special and Heavy ammo bricks now despawn when a player dies or on a timer (20 seconds for Special, 30 seconds for Heavy) Heavy ammo now lets everyone know which player or Faction picked up ammo Increased warning time on Heavy ammo (from 10 seconds to 15 seconds) UI New visual treatment to Quest nodes and nodes that involve Quest activities or steps Players can now click the left stick to hide the UI when inspecting items, for screenshotting/sharing purposes Fixed a bug where precision kills did not appear correctly in the PGCR UI flyouts are now easier to navigate (i.e. “Amazon Flyout Menuâ€) Audio Fixed an issue where Stealth Vandal audio was being suppressed by gunfire or other loud sounds Titan Ward of Dawn now has audio indicators at low energy so players can more easily read when it will time out Players walking into enemy Wards of Dawn now hear a sound when blindness is applied Companion Fixed issue where Combined Arms Grimoire card was pointing to the wrong unlock conditions Fixed issue where Grimoire cards were awarding the incorrect number of Grimoire points Technical Fixed a rare soft-lock when a player's internet connection drops Clarified error that displays when user has insufficient hard drive space Better handling of rest mode/resume on PS4 Sauce
I know I use that all the time Just figured I'd see if anyone from Gc wanted to play my bad. Sent from my iPhone using Grasscity Forum
Just bought a Xboxone any way o can transfer my destiny stuff over or do I need to buy the game n start completely Or can I buy the game n my charter stays the same??
If you originally played on the 360, your characters will transfer the minute you log in to the game on the X1. If you started on PS3, you're going to have to start all over.
Lately i started playing crucible because there is nothing left to target for me I am no pro but play good from time to time , here are some games i had fun https://www.youtube.com/watch?v=d6uCQgdJ-kk https://www.youtube.com/watch?v=9fcyVDPeLsk
By the way if you are not aware yet , make sure to use 4th Horseman as much as possible on PVE. It has the fastest kill ratio , amazing gun.check the time to kill a lvl 24 swordbearer https://www.youtube.com/watch?v=IETaNcDhgfs
Backwards from me lol. I usually do crucible but am just starting to get into raids lol Need to get the dlc so I can play crota Sent from my iPhone using Grasscity Forum
4th Holy shit lol TTK on that gun is insane.. if you're really, really close to the enemy All shotguns got a HUGE PvE buff. Yesterday I solo'd the nightfall and took down Aksor within 10 seconds of him spawning with a 331 void two to the morgue
You should try Jolder's Hammer , it doesn't kill that fast , however it stuns Archon and you can take him out pretty fast. Archon can't move to shot or smash